Arcane Artillerist

Although somewhat antiquated in certain parts of the galaxy, magic’s utility and raw power cannot be denied, and so as long as magic has existed, there have been those who turn to magic as a means of supplementing or enhancing their skills. The tradition of arcane artillerists is no exception. Originally conceived millennia ago by elves seeking to bolster their archery with the arcane arts, word of these “arcane archers” spread quickly and their secrets were ultimately passed onto virtually every other race imaginable. Even after their now-archaic weapons fell out of practicability, the secrets of the arcane archers of old continued, resulting in their current incarnation: arcane artillerists.

Although the weapons they wield have changed much throughout the years, the effects of their magic-enhanced traditions have not. Arcane artillerists are masters of ranged combat, as they possess the ability to harness magic to strike foes with uncanny accuracy and form. Ammunition fired by arcane artillerists fly at weird and uncanny angles to strike foes from around corners, and can even pass through walls and other solid barriers. Arcane artillerists are often coveted by mercenary groups for their ability to fell foes from without ever even moving in to engage them, making even the most skilled soldier ever wary for trouble.

Alternate Class Features

The arcane artillerist grants alternate class features at 4th, 6th, 9th, and 18th level.

Artillerist’s Seal (Su) - 4th Level

You create a unique weapon fusion seal that you can charge with one weapon fusion of your choice from the following list: called, dispelling, glamered, illuminating, merciful, or seeking. Your artillerist’s seal doesn’t function for anyone other than you, and you can change which weapon fusions are placed within your artillerist’s seal after taking an 8-hour rest. Alternatively, you can change them whenever you take a 10-minute rest to regain Stamina Points by spending 1 additional Resolve Point (1 Resolve Point to regain Stamina Points, and a second to change your artillerist’s seal attached weapon fusions).

If lost or destroyed, you can replace this seal by crafting a new one (cause the old seal to become inert). Crafting a new artillerist’s seal takes 24 hours and costs 20 credits × your character level. If a weapon fusion has a daily use limitation (such as with blasting), any uses of that weapon fusion that are affixed to your artillerist’s seal count towards your daily uses of this fusion. (For instance, you cannot affix blasting to this seal, rest, and then change your seal fusion back to blasting to reuse it.)

Enhanced Artillerist’s Seal (Su) - 6th Level

You add the following weapon fusions to the list of weapon fusions that you can add to your artillerist’s seal: blasting, ghost killer, hybridized, spellthrower, torrent (see below), or trailblazer. In addition, any weapon that is affixed with your artillerist’s seal gains the durable fusion for free, as if it were a Level 0 fusion. Finally, you can place up to two weapon fusions onto your artillerists seal, but their combined level cannot exceed half of your level.

Master Artillerist’s Seal (Su) - 9th Level

You add the following weapon fusions to the list of weapon fusions that you can add to your artillerist’s seal: anarchic, axiomatic, corrosive, flaming, frost, holy, imbued (see below), phasing (see below), shocking, thundering, or unholy. In addition, you can spend 2 Resolve Points as a move action to change which weapon fusions are placed within your artillerist’s seal. You can also spend 1 Resolve Point in order to regain the daily use of any weapon fusions that you have previously affixed to your artillerist’s seal and used, allowing you to use that weapon fusion multiple times.

Grand Master Artillerist’s Seal (Su) - 18th Level

You greatly expand your artillerist’s seal ability to store your artillerist weapon fusions. You can place any number of weapon fusions onto your artillerist’s seal, but their combined level cannot exceed your level.

Star Log.EM-011: Arcane Artillerist from Everyman Gaming
New Archetype Arcane Artillerist
New Weapons Fusions Weapon Fusions
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