Dream Council

Dream Council

School Illusion (mind-affecting); Level mystic 5, bard 5, wizard 6
Casting Time 1 minute
Range unlimited
Target one living creature touched
Duration see text
Saving Throw none, see text; Spell Resistance yes

You, or a messenger you touch, can enter the dreams of a sleeping creature as the dream spell. Instead of delivering a message within the dream, the spell’s target can converse with the dreamer as if they were face-to-face. This conversation can last for up to 1 minute per level, though the target can choose to wake up at any time, ending the spell. Both the dreamer and the subject of the spell remember the dream conversation with perfect lucidity. This spell doesn’t make the dreamer any more friendly than normal, and a dreamer uninterested in the conversation may attempt a Will saving throw in order to expel the messenger from its dreams and awaken.


The Starfarer's Companion from Rogue Genius Games
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