Rogue (+1 Cha)

You are charming, able to talk your way into and out of most situations, and having folks of a certain persuasion swoon over your every action. Quick to get into the action, with a witty retort and a sharpened cutlass, you overcome any obstacles with panache, and derring-do rather than brute force. Make no mistake though, at the end of the day you crave booty like any other pirate, though this may not necessarily be in the form of credits or treasure.

Theme Knowledge (1st)

Charming to a fault, you find other sentient beings to be fascinating and in many cases to be worth more than the loot they carry, and perform feats of derring-do to impress them. Reduce the DC by 5 for all Diplomacy checks to change attitudes. Athletics is a class skill for you, though if it is a class skill from the class you take at 1st level, you instead gain a +1 bonus to your Athletics checks. In addition, you gain an ability adjustment of +1 to Charisma at character creation.

A Lucky Knave (6th)

Luck seems to follow you in all ventures of life, and you’ve learned to rely upon your instincts where you have no training. Whenever you attempt a skill check at which you’re not trained, you gain a +1 luck bonus to the check.

But You Have Heard of Me! (12th)

Your reputation precedes you, as your tales of daring have been told across the universe (it’s a DC 10 Culture check to recognize your name, and a DC 20 Culture check for someone to recognize you out of context from your appearance alone). If you’re looking for a generic person like “someone that can hack computers,” you can almost always find one who’s a fan and whose attitude starts as friendly or helpful to you; this takes 2d4 hours.

At the GM’s discretion, fans might give you services (although not goods) for a discount or even for free. However, people in authority take a dim view of your activities and never start at better than unfriendly.

Bask in My Magnificence! (18th)

Up to twice per day, when someone sees you performing an extraordinary challenge (killing an opponent with a CR 2 or more higher than your character level or any skill check with a DC more than 20 +1/2 your character level), you recover 1 Resolve Point.


Cosmic Odyssey: Pirates of the Starstream from Fat Goblin Games
Archetypes Boarder Gunner Senior Officer
Starships Boarding Shuttle Gunship
Themes Brute Rogue
Get It Here on DriveThruRPG
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